Gives a smooth curve between the left keyframe’s outgoing value and the Interpolates between keyframes using quaternions.Įvaluate an interpolation function for an animated parameter that Line from the right keyframe’s outgoing value, matching the right Line from the left keyframe’s incoming value, matching the left Interpolates between the left keyframe’s outgoing value and the rightĬurve between the left keyframe’s incoming slope and Smooth curve between the left keyframe’s outgoing slope and theīetween two frames, lining up the first repeated value with the leftīetween two times, lining up the repeated values with the leftīetween the left keyframe’s outgoing value and the right keyframe’s Value is always the left keyframe’s outgoing value. The right keyframe’s incoming value, tangent, and acceleration.Įvaluate an animation function for an animated parameter. Using the left keyframe’s outgoing value, tangent, and acceleration and Return None if no such installed digital asset definition matches the arguments.Įnumeration of types of events that can happen for digital asset libraries.Įnumeration of digital asset license permission levels.Ī copy of an Animation Editor Graph Selection.Ī copy of a list of channels from Channel List or Animation Editor.Įvaluate a Bezier interpolation spline for an animated parameter Given a node type category, operator name and digital asset library path, return an HDADefinition object. Module containing functions related to Houdini Digital Assets. Of a python viewer state stored in a digital asset. Of a python viewer handle stored in a digital asset. User-defined Python module containing the implementation and registration code Represents a section of data stored along with a digital asset. Stores miscellaneous options about a houdini digital asset (HDA). That are stored with and accessed from a digital asset. User-defined Python module containing functions, classes, and constants If mode is Selection, the pixmap is retrieved from the global mouse selection.Represents the definition of a houdini digital asset (HDA). If mode is Clipboard, the pixmap is retrieved from the global clipboard. The mode argument is used to control which part of the system clipboard is used. For example, if the image is 24-bit and the display is 8-bit, the result is converted to 8 bits, and if the image has an alpha channel, the result just has a mask. Returns the clipboard pixmap, or null if the clipboard does not contain a pixmap. Returns true if this clipboard object owns the mouse selection data otherwise returns false. Returns true if this clipboard object owns the find buffer data otherwise returns false. Returns true if this clipboard object owns the clipboard data otherwise returns false. This find clipboard can be accessed by specifying the FindBuffer mode. MacOS supports a separate find buffer that holds the current search string in Find operations. For instance, Nautilus expects files to be supplied with a x-special/gnome-copied-files MIME type with data beginning with the cut/copy action, a newline character, and the URL of the file. Since there is no standard way to copy and paste files between applications on X11, various MIME types and conventions are currently in use. You should not store or retrieve the clipboard contents in response to timer or non-user-input events. mouse button or key presses and releases. Similarly, it is recommended that the contents of the clipboard are stored or retrieved in direct response to user-input events, e.g. the clipboard will not function properly if the event loop is not running. Lastly, the X11 clipboard is event driven, i.e. it will not notify all applications that the selection or clipboard data changed. X11 also has the concept of ownership if you change the selection within a window, X11 will only notify the owner and the previous owner of the change, i.e. By convention, the middle mouse button is used to paste the global mouse selection. The global mouse selection may later be copied to the clipboard. When text is selected, it is immediately available as the global mouse selection. The X11 Window System has the concept of a separate selection and clipboard.
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